Richard Baxter is the founder of SEOgadget, a London-based search marketing agency.
Richard's presentation discussed how you can apply gamification techniques to a community-style website to get more users, activity and traffic. The presentation featured a number of great examples of both good and bad gamification, along with tips on how these websites could have generated better results.
Key takeaways from this presentation:
- Speed camera lottery – very interesting test in Sweden – those who drove under the speed limit can win the money from fines of those who exceeded the speed limit
- GetGlue.com – checkin based platform (Like 4Sq) but checkin to things not places
- GetGlue make money through using it as an advertising platform and using the social media data
- Point systems are great for incetivising users to engage within a community
- Incentives for users help communities to grow
- Stackoverflow – is a community with a point-based system for developers
- Building a leaderboard gives users something to aim for – people want to rank over competitors
- SlideShare and LinkedIn both encourage users to improve their profile when it's incomplete
- Badges are good incentives + this works for 4Sq
- Start a community with a great product – bad products = fail
- IMOK – check-in based platform for children that lets parents know that they're ok
- IMOK provides incentives to children for checking in - which can be exchanged for rewards
- People are motivated by status
- codeacadamy – learn how to code and get badges, levels etc
- Use gamification to increase signups on your websites
- Building Q&A will lead to additional long-tail traffic
- Learn how to motivate and reward your users for performing the actions that are important to your business
- Look for gamification api's
You can follow Paul on Twitter or Google Plus.
Comments
No one has commented on this page yet.
Post your comment